Guide Level
Guides are Pathfinders in 10th grade. Guides recite the Adventist Youth (AY) aim, pledge, and motto, illustrate through words and actions the AY aim meaning, and earn the Guide reading certificate. Some of the fun and exciting honors Guides can earn are Digital Photography, Christian Drama, Geocaching - Advanced, Copper Enameling - Advanced, House Painting - Interior, Pioneering, and Junior Youth Leadership. Additionally, Guides teach Knot Tying, Red Alert, Camping Skills III, and Camping Skills IV to other Pathfinders.
The following resources pertain to the Guide Level.

Guide Instructor Helps
The official Instructor's Helps designed to creatively engage Pathfinders in the Investiture Achievement requirements.

GUIDE Requirements
Page taken from Director's Guide.

GUIDE Record Chart
This chart will keep track of the achievements of multiple Pathfinders in completing their level requirements.

GUIDE Record Card
A small, tri-fold card for keeping track of the achievements of one Pathfinder at their level.

GUIDE Record Journal
The official Record Journal designed to creatively engage Pathfinders in the Investiture Achievement requirements.

Director's Guide
The official Director's Guide, containing an overview of the tracks for all Pathfinder Levels.
Investiture Achievement on Pathfinder Wiki
The following tracks for the Guide Level can be accessed from the Pathfinder Wiki site. Click on each icon to access each track. Click here for complete Investiture Achievement info on the Pathfinder Wiki.
Personal Growth
The Personal Growth track encourages each Pathfinder to have a personal relationship with Jesus through a daily devotional life, Bible study, and prayer.
Spiritual Discovery
In the Spiritual Discovery track, Pathfinders grow spiritually through the study of real people in the Bible and Christian history.
Serving Others
In the Serving Others track, Pathfinders experience the joy of service through outreach, friendship evangelism, and other church or community activities.
Making Friends
In the Making Friends track, Pathfinders learn how to be a friend to others, to the community, and to the planet.
Health & Fitness
In the Health and Fitness track, Pathfinders apply health and fitness principles, share these principles with others, and practice basic first aid and safety procedures.
Nature Study
In the Nature Study track, Pathfinders learn about God through observation of nature, time spent outdoors, and environmental stewardship.
Outdoor Living
In the Outdoor Living track, Pathfinders perform outdoor skills, solve outdoor challenges, and participate in outdoor team activities.
Honor Enrichment
Honor enrichment promotes personal growth and allows Pathfinders to explore their interests by earning new honors, learning new skills, and studying new content areas.