Adventurer Club Curriculum

The Adventurer curriculum takes the goals of the Adventurer program—that children will commit their hearts and lives to Jesus Christ and that they will acquire the habits, skills, and knowledge to live for Jesus today—and turns them into fun and practical activities that Adventurers will enjoy.

At each level, the curriculum encourages an age-appropriate, active learning approach. Instead of asking children to learn a great deal of factual information, it introduces them to general concepts. The children learn to apply these concepts to their own lives by participating in a wide variety of experiences.

The Adventurer curriculum is divided into six levels: Little Lamb is for pre- kindergarten; Eager Beaver is for kindergarten; Busy Bee is for first graders; Sunbeam is for second graders; Builder is for third graders; and Helping Hand is for fourth graders. Each level builds on the previous levels and is especially designed to interest, challenge, and provide successful experiences for children of that grade level.

Adventurer Class Requirements

Adventurer Class Requirements

Adventurer Club
Basics

Curriculum
Overview

Director's
Guide

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Little Lamb

Age: Pre-Kindergarten

Requirements: Investiture Requirements checklist for Little Lambs
Activity Book: Fun activities and worksheets for level requirements
Leader's Guide: Resources to help you teach this level

Purchase links are to AdventSource.

Requirements

Leader's Guide

Little Lamb Record Card

Adventurer Club Leaders: You can purchase the Little Lamb Record Card from AdventSource to keep track of your student's progress.

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Eager Beaver

Age: Kindergarten

Requirements: Investiture Requirements checklist for Eager Beavers
Activity Book: Fun activities and worksheets for level requirements
Leader's Guide: Resources to help you teach this level

Purchase links are to AdventSource.

Requirements

Leader's Guide

Eager Beaver Record Card

Adventurer Club Leaders: You can purchase the Eager Beaver Record Card from AdventSource to keep track of your student's progress.

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Busy Bee

Age: 1st Grade

Requirements: Investiture Requirements checklist for Busy Bees
Activity Book: Fun activities and worksheets for level requirements
Leader's Guide: Resources to help you teach this level

Purchase links are to AdventSource.

Requirements

Leader's Guide

Busy Bee Record Card

Adventurer Club Leaders: You can purchase the Busy Bee Record Card from AdventSource to keep track of your student's progress.

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Sunbeam

Age: 2nd Grade

Requirements: Investiture Requirements checklist for Sunbeams
Activity Book: Fun activities and worksheets for level requirements
Leader's Guide: Resources to help you teach this level

Purchase links are to AdventSource.

Requirements

Leader's Guide

Sunbeam Record Card

Adventurer Club Leaders: You can purchase the Sunbeam Record Card from AdventSource to keep track of your student's progress.

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Builder

Age: 3rd Grade

Requirements: Investiture Requirements checklist for Builders
Activity Book: Fun activities and worksheets for level requirements
Leader's Guide: Resources to help you teach this level

Purchase links are to AdventSource.

Requirements

Leader's Guide

Builder Record Card

Adventurer Club Leaders: You can purchase the Builder Record Card from AdventSource to keep track of your student's progress.

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Helping Hand

Age: 4th Grade

Requirements: Investiture Requirements checklist for Helping Hands
Activity Book: Fun activities and worksheets for level requirements
Leader's Guide: Resources to help you teach this level

Purchase links are to AdventSource.

Requirements

Leader's Guide

Helping Hand Record Card

Adventurer Club Leaders: You can purchase the Helping Hand Record Card from AdventSource to keep track of your student's progress.